Pending updates
Everything added to the catalog and the bot since July 12, 2026. New work stays on this page until it is published as a patch.
Features
- FeatureDaily dungeon
Room-based daily runs with chests, keys, stamina, curses, and a separate trait from the story dungeon.
- FeatureDungeon characters
Characters have two types, a skin, and traits. A Character Reroller can roll them again without wiping permanent stats.
- FeatureHub
Discord /hub opens fishing, mining, scavenge, dungeon, casino, daily, profile, and crafting without typing each command.
- FeatureCombat power
A display score from HP, attack, defense, and the equipped card and badge loadout. The best score each player has reached is on the Combat Power leaderboard.
- FeatureScavenge
An hourly search that spends HP. Healing items can be used from the hub before you go out.
- FeatureFishing catalog
The old catch list was replaced. Tims and oarfish stayed. New catches include crabs, cooked food, and crafting materials.
- FeatureMining pickaxes
Bronze, silver, and gold pickaxes craft from a normal pickaxe plus an ingot and last longer than buying more shop pickaxes.
- FeatureExams
Anti-Racism, Joxic, and CS2 Teamplay exams. Passing once grants a certification item and a badge.
- FeatureJoxic Terminal
A daily newspaper with leaderboards, a cover, and a survey. Good Press is awarded from the paper.
- FeatureTrading Post
Players can list cards and items, send trade invites, and finish a trade session on the website.
- FeatureWebsite benches
Shop, crafting, and selling can be done on the site, with catalog pages for items, cards, badges, and cases.
- FeatureClaim Daily loadouts
Daily can be claimed with the equipped loadout, a max JoxCoins loadout, or a max bait loadout, without changing what is equipped.
Exams and certifications
Use to claim the Anti-Racism Certified badge and set your racism level to 0%. Earned by passing the Anti-Racism Exam. Reward can only be claimed once — retake the exam anytime to improve your leaderboard placement.
- AddedAnti-Racism Exam
A multiple-choice exam on recognizing and responding to racism. Pass with 70%+ for Anti-Racism Certification — /use it for the Anti-Racism Certified badge and set your racism to 0%. Retake anytime to improve your leaderboard score; the certification reward is only granted once.
Use to claim the CS2 Teamplay Certified badge and advance each of your Counter-Strike badges by +1 progress. Earned by passing the CS2 Teamplay Exam. Reward can only be claimed once — retake the exam anytime to improve your leaderboard placement.
- AddedCS2 Teamplay Exam
A multiple-choice exam on Counter-Strike teamwork. Pass with 70%+ for CS2 Teamplay Certification — /use it for the CS2 Teamplay Certified badge and +1 progress on each Counter-Strike badge you own. Retake anytime to improve your leaderboard score; the certification reward is only granted once.
- AddedJoxic Certification
Use to claim the Joxic Certified badge and receive 3 Joxic Cases. Earned by passing the Joxic Exam. Reward can only be claimed once — retake the exam anytime to improve your leaderboard placement.
- AddedJoxic Exam
A multiple-choice exam on Joxic Bot features and commands. Pass with 70%+ for Joxic Certification — /use it for the Joxic Certified badge and 3 Joxic Cases. Retake anytime to improve your leaderboard score; the certification reward is only granted once.
Fishing catches
- AddedBanded Snail
A shoreline scavenger with a striped shell. Caught while fishing.
- AddedCatfish
Whiskered and stubborn. Caught while fishing.
- AddedElectric Crab
Sparks dance across its claws. Caught while fishing.
- AddedExplosive Crab
Unstable and overly dramatic. Caught while fishing.
- AddedFighting Crab
Always ready to spar. Caught while fishing.
- AddedFire Crab
Shells that glow like embers. Caught while fishing.
- AddedFossil Fish
An ancient catch that somehow still wriggles. Caught while fishing.
- AddedHammerhead Shark
An oceanic titan with a hammer-shaped head. Caught while fishing.
- AddedHorseshoe Crab
Ancient-looking and oddly armored. Caught while fishing.
- AddedIce Crab
Frosted carapace, chilly pinch. Caught while fishing.
- AddedLight Crab
A bright shell that catches the sun. Caught while fishing.
- AddedLobster
A hefty clawed catch — dinner with an attitude. Caught while fishing.
- AddedMetal Crab
Armored like scrap steel. Caught while fishing.
- AddedNature Crab
Mossy shell and leafy claws. Caught while fishing.
- AddedNormal Crab
A plain shoreline crab. Caught while fishing.
- AddedOarfish
I hope I catch morefish! Caught while fishing.
- AddedPearl
A treasure from the deep. Caught while fishing.
- AddedPiercing Crab
Needle-sharp claws. Caught while fishing.
- AddedPorcupinefish
Puffs up when threatened. Caught while fishing.
- AddedPretty Shells
A handful of shiny shells from the shallows. Caught while fishing.
- AddedRainbow Fish
Where's its pot of gold? Caught while fishing.
- AddedSardine
A small school fish. Caught while fishing.
- AddedSea Urchin
Spiny and slow. Caught while fishing.
- AddedSeaweed
Soggy shoreline greens caught while fishing. Used for crafting bandages.
- AddedShadow Crab
Hard to spot in the shallows. Caught while fishing.
- AddedSunscale Fish
Scales that catch the light like gold. Caught while fishing.
- AddedTims
A fresh pair of Timberland boots. Caught while fishing.
- AddedVortex Squid
Tentacles that seem to pull the water into a spiral. Caught while fishing.
- AddedWater Crab
Slick and seafoam-blue. Caught while fishing.
- AddedWhale
An apex catch — the whale of a lifetime. Caught while fishing.
- AddedWind Crab
Light-footed and quick on the sand. Caught while fishing.
- AddedYellowtail
A solid catch with a bright yellow streak. Caught while fishing.
Food and healing
- AddedCanned Mackerel
A tin of mackerel in oil. Restores 25 HP.
- AddedCheeseburger
A convenience-store cheeseburger. Restores 45 HP.
- AddedGrilled Sardines
Three sardines, cooked simply. Restores 30 HP.
- AddedGrilled Yellowtail
Seared yellowtail with a crisp edge. Restores 45 HP.
- AddedPotatoes
Two raw potatoes from a convenience-store shelf. Restores 8 HP.
- AddedSalmon Onigiri
A rice ball wrapped around grilled salmon. Restores 12 HP.
- AddedShell Potion
A rough shoreline balm. Restores 10 HP. Good for patching up after scavenging.
- AddedSnail Stew
Slow-cooked banded snails. Restores 25 HP.
- AddedSteamed Lobster
A whole lobster, steamed simply. Restores 50 HP.
- AddedStrong Lemon
Restores 20 HP, then +10% damage and −10 accuracy for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One at a time.
- AddedTuna Mayo Onigiri
A rice ball stuffed with tuna and mayonnaise. Restores 18 HP.
- AddedUrchin Bowl
A careful seafood bowl. Restores 35 HP.
- AddedYakisoba Pan
A bun stuffed with fried noodles. Restores 35 HP.
Essences
- AddedElectric Essence
A concentrated electric essence, refined from a Electric Crab. Used for crafting.
- AddedExplosive Essence
A concentrated explosive essence, refined from a Explosive Crab. Used for crafting.
- AddedFighting Essence
A concentrated fighting essence, refined from a Fighting Crab. Used for crafting.
- AddedFire Essence
A concentrated fire essence, refined from a Fire Crab. Used for crafting.
- AddedIce Essence
A concentrated ice essence, refined from a Ice Crab. Used for crafting.
- AddedLight Essence
A concentrated light essence, refined from a Light Crab. Used for crafting.
- AddedMetal Essence
A concentrated metal essence, refined from a Metal Crab. Used for crafting.
- AddedNature Essence
A concentrated nature essence, refined from a Nature Crab. Used for crafting.
- AddedNormal Essence
A concentrated normal essence, refined from a Normal Crab. Used for crafting.
- AddedPiercing Essence
A concentrated piercing essence, refined from a Piercing Crab. Used for crafting.
- AddedShadow Essence
A concentrated shadow essence, refined from a Shadow Crab. Used for crafting.
- AddedWater Essence
A concentrated water essence, refined from a Water Crab. Used for crafting.
- AddedWind Essence
A concentrated wind essence, refined from a Wind Crab. Used for crafting.
Damage tonics
- AddedElectric Tonic
+15% Electric damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.
- AddedExplosive Tonic
+15% Explosive damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.
- AddedFighting Tonic
+15% Fighting damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.
- AddedFire Tonic
+15% Fire damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.
- AddedIce Tonic
+15% Ice damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.
- AddedLight Tonic
+15% Light damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.
- AddedMetal Tonic
+15% Metal damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.
- AddedNature Tonic
+15% Nature damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.
- AddedNormal Tonic
+15% Normal damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.
- AddedPiercing Tonic
+15% Piercing damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.
- AddedShadow Tonic
+15% Shadow damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.
- AddedWater Tonic
+15% Water damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.
- AddedWind Tonic
+15% Wind damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.
Pickaxes
- AddedBronze Pickaxe
20 digs. Made from a Pickaxe and a Bronze Ingot. Selling that ingot and buying shop pickaxes instead covers 10 digs.
- AddedGold Pickaxe
50 digs. Made from a Pickaxe and a Gold Ingot. Selling that ingot and buying shop pickaxes instead covers 25 digs.
- AddedSilver Pickaxe
30 digs. Made from a Pickaxe and a Silver Ingot. Selling that ingot and buying shop pickaxes instead covers 15 digs.
Dungeon items
- AddedCharacter Reroller
Rerolls your dungeon character's two types, skin, and traits. Permanent buffs and progression are preserved.
Cards
- Added2nd Chance Joxicon
Allows you to play Joxicon another time per day.
- Added2nd Chance Poker
Allow one extra Poker hand per day.
- AddedAK-47
Tiers 1, 2 added. Tier 5 effects updated. A powerful rifle that deals piercing damage.
- AddedAUG
Tiers 1, 2 added. Tier 5 effects updated. A powerful rifle that deals piercing damage.
- AddedAuto CityGuesser
Tiers 1, 2, 4, 5 added. Tier 3 effects updated. Automatically plays CityGuesser for you each day at midnight EST (guess within 2500 mi).
- AddedAuto Joxicon
Tiers 1, 2, 4, 5 added. Tier 3 effects updated. Automatically plays Joxicon for you each day at midnight EST with a basic word submission.
- AddedAuto Poker
Tiers 1, 2, 4, 5 added. Tier 3 effects updated. Automatically plays Poker for you each day at midnight EST with basic redraw strategy.
- AddedAWP
Tiers 1, 2 added. Tier 5 effects updated. A powerful rifle that deals piercing damage.
- AddedBeanie
Tiers 4, 5. A reinforced beanie that pads your earnings.
- AddedBroken Glass
Tiers 2, 3, 4, 5. A desperate swing with jagged glass shards.
- AddedBronze Plate
Tiers 1, 2, 3, 4, 5. +4 defense. Counts as light armor against piercing and explosive. Craft the first copy from a Bronze Ingot, then upgrade with 5 copies.
- AddedCecelia [Friend]
Chance to react with Cecelia emoji, +25% XP when in voice with Cecelia.
- AddedCZ75-Auto
Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.
- AddedDarksaber
Tiers 1, 2, 3, 5. An ancient and unique black-bladed lightsaber.
- AddedDesert Eagle
Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.
- AddedDestiny Roll
Tiers 1, 2, 3, 4, 5. Rolls the dice of fate: light damage now, then bonus accuracy on your next attack. Also boosts your daily JoxCoins.
- AddedDual Berettas
Tiers 1, 2 added. Tier 5 effects updated. a high-performance firearm that deals piercing damage.
- AddedEMP Grenade
Tiers 1, 2, 3, 4, 5. Electromagnetic burst that shreds enemy shields. Higher tiers break more shield ticks in one hit. Also boosts your daily JoxCoins.
- AddedFAMAS
Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.
- AddedFinal Flush!
Tiers 1, 2, 3, 4, 5. Damage is daily poker hand rank x 1.0 (High Card = 1 ... Royal Flush=10). Deals 0 if you have not played Poker today.
- AddedFive-Seven
Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.
- AddedG3SG1
Tiers 1, 2 added. Tier 5 effects updated. A powerful rifle that deals piercing damage.
- AddedGalil AR
Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.
- AddedGlock-18
Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.
- AddedGoggles
Tiers 4, 5. High-quality goggles offering solid protection and earnings.
- AddedGold Plate
Tiers 1, 2, 3, 4, 5. +12 defense. Counts as heavy armor against piercing and explosive. Craft the first copy from a Gold Ingot, then upgrade with 5 copies.
- AddedHE Grenade
Tiers 1, 2, 4, 5. A high-explosive grenade for tactical takedowns.
- AddedKatana
Tiers 3, 4, 5. A refined katana delivering precise fighting damage.
- AddedKeymaster's Grace
Tiers 1, 2, 3, 4, 5. Blessing of the keymaster. Grants extra start keys and a bit of currency in daily dungeons.
- AddedKnife
Tiers 1, 2 added. Tier 5 effects updated. A sharp blade that deals metal damage.
- AddedLeftovers
Tiers 1, 2, 3, 4, 5. After each dungeon combat turn, restore a little HP.
- AddedLightsaber
Tiers 1, 2, 3, 5. An elegant weapon from a more civilized age.
- AddedLucky Pack
Tiers 1, 2, 3, 4, 5. Each finished PackWar hand grants +0.5 XP and +0.5 JoxCoins.
- AddedM249
Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.
- AddedM4A1-S
Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.
- AddedM4A4
Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.
- AddedMAC-10
Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.
- AddedMAG-7
Tiers 1, 2 added. Tier 5 effects updated. Pump-action shotgun with explosive pellets.
- AddedMP5-SD
Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.
- AddedMP7
Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.
- AddedMP9
Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.
- AddedNegev
Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.
- AddedNova
Tiers 1, 2 added. Tier 5 effects updated. Pump-action shotgun that fires explosive buckshot.
- AddedP2000
Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.
- AddedP250
Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.
- AddedP90
Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.
- AddedPocket Sand
Tiers 1, 2, 3, 4, 5. Throws sand in the enemy's eyes for light damage and reduces their accuracy for several turns.
- AddedPP-Bizon
Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.
- AddedPurge Shot
Tiers 1, 2, 3, 4, 5. A purifying shot that clears your combat debuffs (accuracy / stun) and deals light damage. Also boosts your daily JoxCoins.
- AddedR8 Revolver
Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.
- AddedSawed-Off
Tiers 1, 2 added. Tier 5 effects updated. Close-range sawed-off with explosive spread.
- AddedSCAR-20
Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.
- AddedSG
Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.
- AddedSilver Plate
Tiers 1, 2, 3, 4, 5. +8 defense. Counts as light armor against piercing and explosive. Craft the first copy from a Silver Ingot, then upgrade with 5 copies.
- AddedSmoke Grenade
Tiers 1, 2, 3, 4, 5. Tosses a smoke screen that forces the enemy to miss for several turns. Also boosts your daily JoxCoins.
- AddedSpellzone Grenade!
Tiers 1, 2, 3, 4, 5. Deals Normal damage equal to 20% of today's Joxicon word score. Deals 0 if you have not submitted a word today.
- AddedSSG
Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.
- AddedSupport Pal Daisy
A bot follows you in voice chat.
- AddedSupport Pal Misato
A bot follows you in voice chat.
- AddedSupport Pal Miyu
A bot follows you in voice chat.
- AddedTec-9
Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.
- AddedTonfa
Tiers 3, 4, 5. An improved tonfa that strikes fast and true.
- AddedUMP-45
Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.
- AddedUSP-S
Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.
- AddedXM1014
Tiers 1, 2 added. Tier 5 effects updated. Semi-auto shotgun that fires explosive shells.
- AddedZeus
Tiers 1, 2 added. Tier 5 effects updated. A Counter-Strike taser that delivers an electric shock.
Badges
Passed the Anti-Racism Exam.
Passed the CS2 Teamplay Exam.
- AddedGood Press
Featured in The Joxic Terminal daily summary
- AddedJoxic Certified
Passed the Joxic Exam.
Item updates
- UpdatedBandage
Heal reduced from 100 HP to 60 HP. Cost set to 0, and it cannot be sold.
- UpdatedFishing Net
Now uses up to 100 bait at once and grants a small Catch Rate bonus.
- UpdatedPickaxe
Described as 5 digs, and as the base for bronze, silver, and gold pickaxes.
- UpdatedRacist Potion
Clarified that each potion reduces racism level by 10%.
- UpdatedSuper Health Potion
Shop cost raised from 30 to 120 JoxCoins.
Badge updates
- UpdatedBig Catch
Now tracks a single fish with sell value 100+ JoxCoins.
- UpdatedHigh Roller
Now counts PackWar bets along with blackjack and roulette.
- UpdatedMap Master
Now progresses when a City Guesser guess finishes within 15 miles, instead of only for 1st place.
Card updates
- UpdatedAbyssal Devastation
Tier 5 effects updated.
- UpdatedBlizzard Strike
Tier 5 effects updated.
- UpdatedBomb
Tier 5 effects updated.
- UpdatedBoots
Tiers 1, 2, 3, 4, 5 effects updated.
- UpdatedCelestial Annihilation
Tier 5 effects updated.
- UpdatedFapmaster
Tiers 1, 2, 3, 4, 5 effects updated.
- UpdatedKabocha's Noose
Tier 5 effects updated.
- UpdatedLucky Fisher
Tiers 1, 2, 3, 4, 5 effects updated.
- UpdatedOcean's Fury
Tier 5 effects updated.
- UpdatedSolar Flare
Tier 5 effects updated.
- UpdatedTempest Devastation
Tier 5 effects updated.
- UpdatedThunder Cataclysm
Tier 5 effects updated.
- UpdatedTitanium Bat
Tier 5 effects updated.
- UpdatedWorld Tree Strike
Tier 5 effects updated.
Removed cards
- Removed2nd Chance Joxicon
Replaced by a tiered card with the same role.
- Removed2nd Chance Poker
Replaced by a tiered card with the same role.
- RemovedPocket Sand
Replaced by the Pocket Sand tier line.
- RemovedSupport Pal Daisy V
Replaced by the Support Pal cards.
- RemovedSupport Pal Misato V
Replaced by the Support Pal cards.
- RemovedSupport Pal Miyu V
Replaced by the Support Pal cards.