Changelog

Pending updates

Everything added to the catalog and the bot since July 12, 2026. New work stays on this page until it is published as a patch.

Features

  • FeatureDaily dungeon

    Room-based daily runs with chests, keys, stamina, curses, and a separate trait from the story dungeon.

  • FeatureDungeon characters

    Characters have two types, a skin, and traits. A Character Reroller can roll them again without wiping permanent stats.

  • FeatureHub

    Discord /hub opens fishing, mining, scavenge, dungeon, casino, daily, profile, and crafting without typing each command.

  • FeatureCombat power

    A display score from HP, attack, defense, and the equipped card and badge loadout. The best score each player has reached is on the Combat Power leaderboard.

  • FeatureScavenge

    An hourly search that spends HP. Healing items can be used from the hub before you go out.

  • FeatureFishing catalog

    The old catch list was replaced. Tims and oarfish stayed. New catches include crabs, cooked food, and crafting materials.

  • FeatureMining pickaxes

    Bronze, silver, and gold pickaxes craft from a normal pickaxe plus an ingot and last longer than buying more shop pickaxes.

  • FeatureExams

    Anti-Racism, Joxic, and CS2 Teamplay exams. Passing once grants a certification item and a badge.

  • FeatureJoxic Terminal

    A daily newspaper with leaderboards, a cover, and a survey. Good Press is awarded from the paper.

  • FeatureTrading Post

    Players can list cards and items, send trade invites, and finish a trade session on the website.

  • FeatureWebsite benches

    Shop, crafting, and selling can be done on the site, with catalog pages for items, cards, badges, and cases.

  • FeatureClaim Daily loadouts

    Daily can be claimed with the equipped loadout, a max JoxCoins loadout, or a max bait loadout, without changing what is equipped.

Exams and certifications

  • Use to claim the Anti-Racism Certified badge and set your racism level to 0%. Earned by passing the Anti-Racism Exam. Reward can only be claimed once — retake the exam anytime to improve your leaderboard placement.

  • A multiple-choice exam on recognizing and responding to racism. Pass with 70%+ for Anti-Racism Certification — /use it for the Anti-Racism Certified badge and set your racism to 0%. Retake anytime to improve your leaderboard score; the certification reward is only granted once.

  • Use to claim the CS2 Teamplay Certified badge and advance each of your Counter-Strike badges by +1 progress. Earned by passing the CS2 Teamplay Exam. Reward can only be claimed once — retake the exam anytime to improve your leaderboard placement.

  • A multiple-choice exam on Counter-Strike teamwork. Pass with 70%+ for CS2 Teamplay Certification — /use it for the CS2 Teamplay Certified badge and +1 progress on each Counter-Strike badge you own. Retake anytime to improve your leaderboard score; the certification reward is only granted once.

  • Use to claim the Joxic Certified badge and receive 3 Joxic Cases. Earned by passing the Joxic Exam. Reward can only be claimed once — retake the exam anytime to improve your leaderboard placement.

  • A multiple-choice exam on Joxic Bot features and commands. Pass with 70%+ for Joxic Certification — /use it for the Joxic Certified badge and 3 Joxic Cases. Retake anytime to improve your leaderboard score; the certification reward is only granted once.

Fishing catches

  • A shoreline scavenger with a striped shell. Caught while fishing.

  • AddedCatfish

    Whiskered and stubborn. Caught while fishing.

  • Sparks dance across its claws. Caught while fishing.

  • Unstable and overly dramatic. Caught while fishing.

  • Always ready to spar. Caught while fishing.

  • Shells that glow like embers. Caught while fishing.

  • An ancient catch that somehow still wriggles. Caught while fishing.

  • An oceanic titan with a hammer-shaped head. Caught while fishing.

  • Ancient-looking and oddly armored. Caught while fishing.

  • Frosted carapace, chilly pinch. Caught while fishing.

  • A bright shell that catches the sun. Caught while fishing.

  • AddedLobster

    A hefty clawed catch — dinner with an attitude. Caught while fishing.

  • Armored like scrap steel. Caught while fishing.

  • Mossy shell and leafy claws. Caught while fishing.

  • A plain shoreline crab. Caught while fishing.

  • AddedOarfish

    I hope I catch morefish! Caught while fishing.

  • AddedPearl

    A treasure from the deep. Caught while fishing.

  • Needle-sharp claws. Caught while fishing.

  • Puffs up when threatened. Caught while fishing.

  • A handful of shiny shells from the shallows. Caught while fishing.

  • Where's its pot of gold? Caught while fishing.

  • AddedSardine

    A small school fish. Caught while fishing.

  • Spiny and slow. Caught while fishing.

  • AddedSeaweed

    Soggy shoreline greens caught while fishing. Used for crafting bandages.

  • Hard to spot in the shallows. Caught while fishing.

  • Scales that catch the light like gold. Caught while fishing.

  • AddedTims

    A fresh pair of Timberland boots. Caught while fishing.

  • Tentacles that seem to pull the water into a spiral. Caught while fishing.

  • Slick and seafoam-blue. Caught while fishing.

  • AddedWhale

    An apex catch — the whale of a lifetime. Caught while fishing.

  • Light-footed and quick on the sand. Caught while fishing.

  • A solid catch with a bright yellow streak. Caught while fishing.

Food and healing

  • A tin of mackerel in oil. Restores 25 HP.

  • A convenience-store cheeseburger. Restores 45 HP.

  • Three sardines, cooked simply. Restores 30 HP.

  • Seared yellowtail with a crisp edge. Restores 45 HP.

  • Two raw potatoes from a convenience-store shelf. Restores 8 HP.

  • A rice ball wrapped around grilled salmon. Restores 12 HP.

  • A rough shoreline balm. Restores 10 HP. Good for patching up after scavenging.

  • Slow-cooked banded snails. Restores 25 HP.

  • A whole lobster, steamed simply. Restores 50 HP.

  • Restores 20 HP, then +10% damage and −10 accuracy for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One at a time.

  • A rice ball stuffed with tuna and mayonnaise. Restores 18 HP.

  • A careful seafood bowl. Restores 35 HP.

  • A bun stuffed with fried noodles. Restores 35 HP.

Essences

  • A concentrated electric essence, refined from a Electric Crab. Used for crafting.

  • A concentrated explosive essence, refined from a Explosive Crab. Used for crafting.

  • A concentrated fighting essence, refined from a Fighting Crab. Used for crafting.

  • A concentrated fire essence, refined from a Fire Crab. Used for crafting.

  • A concentrated ice essence, refined from a Ice Crab. Used for crafting.

  • A concentrated light essence, refined from a Light Crab. Used for crafting.

  • A concentrated metal essence, refined from a Metal Crab. Used for crafting.

  • A concentrated nature essence, refined from a Nature Crab. Used for crafting.

  • A concentrated normal essence, refined from a Normal Crab. Used for crafting.

  • A concentrated piercing essence, refined from a Piercing Crab. Used for crafting.

  • A concentrated shadow essence, refined from a Shadow Crab. Used for crafting.

  • A concentrated water essence, refined from a Water Crab. Used for crafting.

  • A concentrated wind essence, refined from a Wind Crab. Used for crafting.

Damage tonics

  • +15% Electric damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.

  • +15% Explosive damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.

  • +15% Fighting damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.

  • +15% Fire damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.

  • +15% Ice damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.

  • +15% Light damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.

  • +15% Metal damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.

  • +15% Nature damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.

  • +15% Normal damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.

  • +15% Piercing damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.

  • +15% Shadow damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.

  • +15% Water damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.

  • +15% Wind damage for this story-dungeon floor until you die or advance, or for the rest of a Daily Dungeon run. One of each type.

Pickaxes

  • 20 digs. Made from a Pickaxe and a Bronze Ingot. Selling that ingot and buying shop pickaxes instead covers 10 digs.

  • 50 digs. Made from a Pickaxe and a Gold Ingot. Selling that ingot and buying shop pickaxes instead covers 25 digs.

  • 30 digs. Made from a Pickaxe and a Silver Ingot. Selling that ingot and buying shop pickaxes instead covers 15 digs.

Dungeon items

  • Rerolls your dungeon character's two types, skin, and traits. Permanent buffs and progression are preserved.

Cards

  • Allows you to play Joxicon another time per day.

  • Allow one extra Poker hand per day.

  • AddedAK-47

    Tiers 1, 2 added. Tier 5 effects updated. A powerful rifle that deals piercing damage.

  • AddedAUG

    Tiers 1, 2 added. Tier 5 effects updated. A powerful rifle that deals piercing damage.

  • Tiers 1, 2, 4, 5 added. Tier 3 effects updated. Automatically plays CityGuesser for you each day at midnight EST (guess within 2500 mi).

  • Tiers 1, 2, 4, 5 added. Tier 3 effects updated. Automatically plays Joxicon for you each day at midnight EST with a basic word submission.

  • Tiers 1, 2, 4, 5 added. Tier 3 effects updated. Automatically plays Poker for you each day at midnight EST with basic redraw strategy.

  • AddedAWP

    Tiers 1, 2 added. Tier 5 effects updated. A powerful rifle that deals piercing damage.

  • AddedBeanie

    Tiers 4, 5. A reinforced beanie that pads your earnings.

  • Tiers 2, 3, 4, 5. A desperate swing with jagged glass shards.

  • Tiers 1, 2, 3, 4, 5. +4 defense. Counts as light armor against piercing and explosive. Craft the first copy from a Bronze Ingot, then upgrade with 5 copies.

  • Chance to react with Cecelia emoji, +25% XP when in voice with Cecelia.

  • Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.

  • Tiers 1, 2, 3, 5. An ancient and unique black-bladed lightsaber.

  • Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.

  • Tiers 1, 2, 3, 4, 5. Rolls the dice of fate: light damage now, then bonus accuracy on your next attack. Also boosts your daily JoxCoins.

  • Tiers 1, 2 added. Tier 5 effects updated. a high-performance firearm that deals piercing damage.

  • Tiers 1, 2, 3, 4, 5. Electromagnetic burst that shreds enemy shields. Higher tiers break more shield ticks in one hit. Also boosts your daily JoxCoins.

  • AddedFAMAS

    Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.

  • Tiers 1, 2, 3, 4, 5. Damage is daily poker hand rank x 1.0 (High Card = 1 ... Royal Flush=10). Deals 0 if you have not played Poker today.

  • Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.

  • AddedG3SG1

    Tiers 1, 2 added. Tier 5 effects updated. A powerful rifle that deals piercing damage.

  • Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.

  • Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.

  • AddedGoggles

    Tiers 4, 5. High-quality goggles offering solid protection and earnings.

  • Tiers 1, 2, 3, 4, 5. +12 defense. Counts as heavy armor against piercing and explosive. Craft the first copy from a Gold Ingot, then upgrade with 5 copies.

  • Tiers 1, 2, 4, 5. A high-explosive grenade for tactical takedowns.

  • AddedKatana

    Tiers 3, 4, 5. A refined katana delivering precise fighting damage.

  • Tiers 1, 2, 3, 4, 5. Blessing of the keymaster. Grants extra start keys and a bit of currency in daily dungeons.

  • AddedKnife

    Tiers 1, 2 added. Tier 5 effects updated. A sharp blade that deals metal damage.

  • Tiers 1, 2, 3, 4, 5. After each dungeon combat turn, restore a little HP.

  • Tiers 1, 2, 3, 5. An elegant weapon from a more civilized age.

  • Tiers 1, 2, 3, 4, 5. Each finished PackWar hand grants +0.5 XP and +0.5 JoxCoins.

  • AddedM249

    Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.

  • AddedM4A1-S

    Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.

  • AddedM4A4

    Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.

  • AddedMAC-10

    Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.

  • AddedMAG-7

    Tiers 1, 2 added. Tier 5 effects updated. Pump-action shotgun with explosive pellets.

  • AddedMP5-SD

    Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.

  • AddedMP7

    Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.

  • AddedMP9

    Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.

  • AddedNegev

    Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.

  • AddedNova

    Tiers 1, 2 added. Tier 5 effects updated. Pump-action shotgun that fires explosive buckshot.

  • AddedP2000

    Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.

  • AddedP250

    Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.

  • AddedP90

    Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.

  • Tiers 1, 2, 3, 4, 5. Throws sand in the enemy's eyes for light damage and reduces their accuracy for several turns.

  • Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.

  • Tiers 1, 2, 3, 4, 5. A purifying shot that clears your combat debuffs (accuracy / stun) and deals light damage. Also boosts your daily JoxCoins.

  • Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.

  • Tiers 1, 2 added. Tier 5 effects updated. Close-range sawed-off with explosive spread.

  • AddedSCAR-20

    Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.

  • AddedSG

    Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.

  • Tiers 1, 2, 3, 4, 5. +8 defense. Counts as light armor against piercing and explosive. Craft the first copy from a Silver Ingot, then upgrade with 5 copies.

  • Tiers 1, 2, 3, 4, 5. Tosses a smoke screen that forces the enemy to miss for several turns. Also boosts your daily JoxCoins.

  • Tiers 1, 2, 3, 4, 5. Deals Normal damage equal to 20% of today's Joxicon word score. Deals 0 if you have not submitted a word today.

  • AddedSSG

    Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.

  • A bot follows you in voice chat.

  • A bot follows you in voice chat.

  • A bot follows you in voice chat.

  • AddedTec-9

    Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.

  • AddedTonfa

    Tiers 3, 4, 5. An improved tonfa that strikes fast and true.

  • AddedUMP-45

    Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.

  • AddedUSP-S

    Tiers 1, 2 added. Tier 5 effects updated. A high-performance firearm that deals piercing damage.

  • AddedXM1014

    Tiers 1, 2 added. Tier 5 effects updated. Semi-auto shotgun that fires explosive shells.

  • AddedZeus

    Tiers 1, 2 added. Tier 5 effects updated. A Counter-Strike taser that delivers an electric shock.

Badges

Item updates

  • UpdatedBandage

    Heal reduced from 100 HP to 60 HP. Cost set to 0, and it cannot be sold.

  • Now uses up to 100 bait at once and grants a small Catch Rate bonus.

  • UpdatedPickaxe

    Described as 5 digs, and as the base for bronze, silver, and gold pickaxes.

  • Clarified that each potion reduces racism level by 10%.

  • Shop cost raised from 30 to 120 JoxCoins.

Badge updates

  • UpdatedBig Catch

    Now tracks a single fish with sell value 100+ JoxCoins.

  • Now counts PackWar bets along with blackjack and roulette.

  • UpdatedMap Master

    Now progresses when a City Guesser guess finishes within 15 miles, instead of only for 1st place.

Card updates

Removed cards

  • Removed2nd Chance Joxicon

    Replaced by a tiered card with the same role.

  • Removed2nd Chance Poker

    Replaced by a tiered card with the same role.

  • RemovedPocket Sand

    Replaced by the Pocket Sand tier line.

  • RemovedSupport Pal Daisy V

    Replaced by the Support Pal cards.

  • RemovedSupport Pal Misato V

    Replaced by the Support Pal cards.

  • RemovedSupport Pal Miyu V

    Replaced by the Support Pal cards.